Cinque Terre

About Us

Games take a ton of work, and while this is currently a small team, we hope to make the best game possible!

Sebastian Lawe

The C# Programmer and engine for the project. He does all the work of assembling and making the game function in Unity 5. He's also the soundtrack and audio designer.

Brayden Dykun

The map designer and build tester. Without him there wouldn't be as many amazing maps! He also helps to test if online functionality is working properly.


The voice behind Project NOR's in game announcer.